Mimic Gaming / Production applications
Outsourced character production
Scope a game character package with editable source files, agreed rigging requirements and acceptance checks in your target engine.
Discuss your production brief All applications · By Mimic Gaming
Example production brief
For a playable character with a jacket and a removable backpack, start with one outfit and the actions most likely to expose problems. Review the jacket during a reach and the backpack during a crouch. Agree which changes belong to the model, rig or attachment setup before extending the work to other outfits.
Define the delivery
- Agree whether the package includes modeling, UVs, textures, rigging, skinning or engine setup.
- Specify editable source files, export formats and the version of any supplied skeleton.
- List variants and accessories separately, including any shared materials and attachment requirements.
Agree acceptance checks
- Import the package into the receiving project and check scale, material assignment and dependencies.
- Review deformation and accessory placement in the agreed actions at gameplay camera distance.
- Confirm that the receiving artist can open the source files and repeat the export.
What to send us
- Character count, style reference and target camera distance
- Engine version, platform and existing skeleton or rig
- Required outfits, attachments, actions and handoff files