Original cinematic illustration of a game world

GAME DEVELOPMENT & ART · BERLIN / WORLDWIDE

CHARACTERS THAT LOOK REAL.
PERFORMANCES THAT FEEL ALIVE.

We make games, characters and worlds with premium 3D art, motion capture, animation and real-time development. From Berlin, we create experiences and collaborate with teams worldwide.

FROM PERFORMANCETO ENGINE-READY DELIVERY

SELECTED PRODUCTION CREDITS

BATMAN: ARKHAM KNIGHTBORDERLANDSNBA 2KTENNIS WORLD TOUR

CHARACTERS / PERFORMANCE / WORLDS

WE MAKE
CHARACTERS LIVE.

From the smallest expression to a world in motion, we create the people and performances that stay with players. Our work moves from capture and character craft into the engine, ready for the screen and the moment that matters.

EXPLORE OUR WORK ↗
2012

Mimic Productions founded

30+ YEARS

Founder’s experience in VFX and performance capture

BERLIN

Studio roots. Worldwide production partnerships.

The wider Mimic heritage behind our game-production craft.

OUR STUDIO

WE MAKE GAMES
THAT FEEL ALIVE.

We bring characters, performance, worlds and technology together to create games that stay with players.

01

Character is everything

Faces, movement, clothing and hair all carry the story. We give each detail the attention it deserves.

02

Performance comes first

We capture what makes a performance human, then shape it for the rhythm of play and story.

03

Made to move

Our assets and animation are created for real-time worlds and the technical demands behind them.

04

Built together

We make games with teams of every size, bringing our craft wherever the production needs it.

GAME DEVELOPMENT & CREATIVE SERVICES

EVERY WORLD
STARTS SOMEWHERE.

We bring game development, character craft, performance and technical art together around the experience.

EXPLORE WHAT WE MAKE ↗
Performance-capture session at Mimic Productions
PERFORMANCE CAPTURE / MIMIC GAMING

PERFORMANCE CAPTURE

BODY. FACE.
PERFORMANCE.
ENGINE-READY.

We capture body and facial performance, then clean and retarget it for gameplay, cinematics and real-time characters.

  1. Capture
  2. Clean & retarget
  3. Deliver in engine
Explore motion capture ↗

CAPTURE TO REAL TIME

TECHNOLOGY BEHIND
THE PERFORMANCE.

We connect capture, scanning and technical art to take your characters from physical reference to a working asset.

01 / PERFORMANCE

Motion capture

We capture body and facial performances for expressive gameplay and cinematic animation.

02 / DETAIL

3D scanning

We scan faces, bodies, costumes and props to give your digital assets a convincing foundation.

03 / DELIVERY

Real-time integration

We prepare characters, animation and materials for Unreal Engine, Unity and custom pipelines.

EXPLORE OUR TECHNOLOGY ↗

TECHNICAL DELIVERY

ART THAT ARRIVES
READY TO WORK.

We plan topology, rigs, animation systems, LODs, materials and optimization around your target platform. We agree naming, export requirements and performance budgets with your team from the start.

SELECTED WORK

ON SCREEN.
IN THE GAME.

From iconic game worlds to digital athletes, our character and performance work is part of the experience.

GAMES & INTERACTIVE ENTERTAINMENT

THE WORLDS
WE WORK IN.

A selection of game studios, platforms and titles connected to our work and the wider Mimic Productions portfolio.

Epic GamesTencentUnity2K, publisher of NBA 2KWarner Bros. GamesCapcomLeague of LegendsMarvel Studios

Selected studio, founder and project connections from the wider Mimic portfolio.

DISCOVER OUR STUDIO ↗

HOW WE WORK

ONE CREATIVE VISION.
THE RIGHT TEAM.

We shape each collaboration around the game, the people making it and the stage it has reached.

01

From the first idea

We help define the characters, world and production approach that will bring a new game to life.

  • Creative direction
  • Concept and development
  • Technical planning
02

Made together

We join your team to build characters, environments and performance into an existing production.

  • Shared creative reviews
  • Dedicated specialists
  • Connected workflows
03

Built to completion

We take a defined game experience or production stream from brief through final real-time delivery.

  • Production ownership
  • Milestone reviews
  • Final integration

APPLICATIONS

MADE FOR THE WAY
PLAYERS CONNECT.

We connect character art and performance to make your game feel more alive.

Extreme close-up of a high-fidelity digital human showing realistic skin and eye detail

THE MIMIC DIFFERENCE

DIGITAL-HUMAN DETAIL.
GAME-PRODUCTION DISCIPLINE.

We bring the digital-human craft of Mimic Productions, founded in Berlin in 2012, into game production. Our work in character art, 3D scanning and facial performance helps your characters hold up in close-up and in play.

Meet the studio ↗

INSIGHTS

BETTER BRIEFS.
STRONGER PRODUCTION.

We share what we’ve learned about planning art, capture and external production, so you can make clearer decisions for your game.

VIEW ALL INSIGHTS ↗

FAQ

PLANNING YOUR
NEXT PROJECT.

01What does Mimic Gaming make?+

We make games, characters and real-time worlds. Our work spans game development, digital humans, environments, motion capture, animation and technical art.

02Can you join our existing production pipeline?+

Yes. We adapt our reviews, naming standards and delivery to your pipeline, whether you work in Unreal Engine, Unity or a custom engine.

03Do you provide motion capture and animation together?+

Yes. Our production approach can connect performance capture, cleanup, retargeting, facial animation, cinematic work and engine-ready delivery under one brief.

04How does a new project start?+

Tell us where your game stands, which platform and engine you use, what you need us to create, and when you need it. We’ll shape the team, workflow and estimate around your brief.

PROJECT ENQUIRIES

WHAT ARE YOU
BUILDING NEXT?

Tell us the game, character or world you want to make. We’ll find the right way to bring it to life together.

Start a conversation ↗