Batman: Arkham Knight game character artwork

Mimic Gaming / Work

The work speaks.

Characters, performance and worlds made for the moments players remember.

01 / Game production

Made for the game.

Our work moves from the face to the full character. These selected credits show where we brought performance and digital craft into play.

Batman: Arkham Knight project artwork01 / GAME PROJECT

Game character performance

Batman: Arkham Knight

OUR WORKFacial animation of hero characters.

The face carries the performance. For Batman: Arkham Knight, our published credit is facial animation of hero characters. That character work sits at the centre of a game built around dramatic encounters and close-up storytelling.

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Borderlands project artwork02 / GAME PROJECT

Game cinematics

Borderlands

OUR WORKFacial animation for Borderlands cinematics.

Borderlands has a visual language all its own. We brought facial animation to its cinematics, working within that bold character style to give performances a place in the game’s storytelling.

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NBA 2K15 project artwork03 / GAME PROJECT

Sports game performance

NBA 2K15

OUR WORKFacial animation for NBA 2K15.

In a sports game, the athletes are the characters. Our published NBA 2K15 credit is facial animation, bringing expressive detail to players represented on screen.

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Tennis World Tour project artwork04 / GAME PROJECT

Sports game characters

Tennis World Tour

OUR WORKScanning, modelling and texturing of more than 20 characters.

Tennis World Tour called for a roster of recognisable digital athletes. We scanned, modelled and textured more than 20 characters for the game, carrying their likeness from physical reference into the finished character work.

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02 / MIMIC PRODUCTIONS PROJECT

THE MATRIX AWAKENS

Epic Games · An Unreal Engine 5 Experience

A cinematic opening made for a real-time world.

For the experience’s introduction, Mimic Productions captured body and facial performances and scanned the talent behind its digital characters. The work included the White Room and car-interior scenes with Keanu Reeves and Carrie-Anne Moss.

MOTION CAPTUREFACIAL CAPTURE3D SCANNING
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Keanu Reeves and Carrie-Anne Moss in The Matrix Awakens cinematic

03 / More interactive work

Beyond the frame.

Game performance and real-time characters from the wider Mimic portfolio.

04 / GAMES & INTERACTIVE ENTERTAINMENT

The worlds we work in.

A selection of game studios, platforms and titles connected to our work and the wider Mimic Productions portfolio.

Epic GamesTencentUnity2K, publisher of NBA 2KWarner Bros. GamesCapcomLeague of LegendsMarvel Studios

Your next world

What are you making?

Tell us the game you want to create and where our team can bring it to life.

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