The Matrix Awakens project artwork

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The Matrix Awakens

Captured performances and digital characters for an Unreal Engine 5 experience.

01 / The project

The Matrix Awakens

For the cinematic introduction to Epic Games’ The Matrix Awakens: An Unreal Engine 5 Experience, Mimic Productions worked on motion capture, facial capture and 3D scanning. Its published case study covers the White Room and car-interior scenes featuring Keanu Reeves and Carrie-Anne Moss.

Epic Games’ Unreal Engine 5 experience moves from a cinematic introduction into an interactive city. Mimic Productions’ case study covers its capture work for the introduction, including the White Room monologue and car-interior dialogue.

View the original Mimic Productions credit ↗

From captured performance to digital presence.

The Matrix Awakens opens with a conversation about what is real before it moves into an interactive city. Mimic Productions worked on that cinematic threshold: the narrative trailer sequences conceived with Lana Wachowski and produced with Epic Games. Keanu Reeves and Carrie-Anne Moss came to the studio for the capture of the introduction.

The White Room monologue required body-performance data for a scene that deliberately questions the boundary between actor and digital character. In the car-interior sequences, facial capture recorded the dialogue and subtler expressions of the two performers. High-resolution scanning supplied likeness data for their digital counterparts. Together, those three streams of work supported the cinematic scenes that lead into the Unreal Engine 5 experience.

This is a Mimic Productions case study, and its published scope is precise: motion capture, facial capture and 3D scanning for the cinematic introduction. The interactive world that follows was a wider Epic Games production.

Explore the Mimic Productions source ↗

03 / Inside the work

What we made.

01

Performance capture

Mimic Productions recorded physical performances for the narrative intro, including the White Room and car-interior sequences.

02

Facial capture

The team captured dialogue and facial expression for Keanu Reeves and Carrie-Anne Moss in those cinematic scenes.

03

3D scanning

High-resolution scans provided likeness data for the digital characters used in the introduction.

Read the original project record ↗

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