A face that carries the scene.
A hero character has to communicate more than a line of dialogue. Small changes around the eyes, mouth and brow give an animated face its intent. That is the work behind this credit: bringing facial animation to the central characters of Batman: Arkham Knight.
Mimic Productions’ wider gaming practice joins expressive character animation with the demands of real-time production. Its published game-character material describes facial rigs, capture cleanup and animation designed for cut-scenes and gameplay. Those capabilities explain the craft behind our character work; the specific Arkham Knight credit is facial animation of hero characters.
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