Check the inputs
Review character rigs, approved audio, references, shots and delivery requirements. Resolve missing inputs before scaling production.
Discuss your project ↗
Mimic Gaming / Services
01 / The service
Mimic Gaming supports facial animation for game characters and cinematic sequences. The brief starts with the character, the performance and what the camera needs to show. Dialogue timing, eye direction, expression and continuity are reviewed together so the face supports the scene.
Your project may start with recorded facial performance, reference footage or a defined animation brief. We agree which stages are included: preparation, capture-related processing, animation cleanup, retargeting and final refinement. Rig creation, recording and engine integration should be confirmed separately rather than assumed to be part of every animation package.
Mimic Productions’ documented Borderlands contribution is facial animation for cinematics. Its Batman: Arkham Knight credit covers facial animation for hero characters. These examples identify the specific contribution; they do not imply ownership of the complete games or every animation discipline.

02 / What we make
Facial performance, dialogue and expression for game characters and cinematics.
03 / How we work
Give dialogue, expression and character intent a clear production path from reference to approved animation.

Review character rigs, approved audio, references, shots and delivery requirements. Resolve missing inputs before scaling production.
Review one representative performance on the intended rig and camera. Agree the expression, lip contact and technical checks.
Apply consolidated feedback, identify approved takes and versions, and deliver the agreed files with integration responsibilities recorded.
Your production
For studios with a character, dialogue scene or cinematic performance that needs facial animation. Share the intended visual style and camera distance.
Agree the rig version, audio version, frame rate, shot identifiers and editable or baked delivery formats. Test the intended import path in the target engine. Capture data, rig changes and final engine integration are separate responsibilities unless explicitly included.

Every discipline builds the same world.
Make it with Mimic
Share your game brief and the support your team needs.
Discuss your facial-animation brief ↗